Monday, August 26th, 2024 09:05 am
The Man With The Silver Needles: This mysterious fellow -- he gives no name, even if asked, and will respond to any nickname or title not actively demeaning -- can, and does, turn up in the most unexpected and inexplicable of places, from dungeon pits to the highest courts and most hallowed grounds.

(honestly this is also basically a 'create an NPC' entry lol) )
Saturday, August 24th, 2024 06:47 am
[overheard around the corner of a dungeon corridor, moving away]

"... need to hurry. There's at least one other group of thieves in here."

"Don't lump us in with petty thieves. Have some pride!
"Think of what's going to happen when we're the ones striding into the Agora with the Skyskin Sceptre --"

"Yeah, yeah, I know, it's stupid but I know.
"I hope it's worth it."

"Of course it's worth it!"

"It's a lump of metal and cloudglass and sanguinite older than dust that just happens to mean 'the good old days' to a wormy knot of fancy-names with more cantrips and delusion than sense."

"Those 'fancy-names' are going to make our eternal fortunes when we bring the Sceptre."

"You agree it's an older-than-dust relic, though."

"It doesn't matter what it is or how old it is or what it does as long as ..."

[as the voices move out of range, and behind a baffle such as a door]
Tuesday, August 13th, 2024 09:03 am
SEEKING EXORCISTS
OR OTHERS OF SIMILAR EXPERTISE AND CALIBRE


Mistleglory's dearly departed have
through no cause yet ascertained
begun to stir within the Family's ancestral burying ground.

- steady hands and hearts are sought to lay these wandering souls to rest once again. -
- identifying the cause of the restlessness of the Mistleglory dead will increase rewards tenfold -
- a minimum of violence to the restless ones is preferred -

Please inquire to Mistleglory's front gate.
We are pleased to answer any questions or concerns.



-*-


What's Happening? )
Thursday, August 8th, 2024 02:17 am
During overland travel of some kind --

Far too close for comfort, there is a series of small but loud and COLOURFUL explosions -- smoke, flames leaping into the air but not catching anything on fire, pinwheels of wind -- and then relative quiet.

If the party investigates, they discover a splintered wagon still hitched to two stunned, and ridiculously technicoloured, mules. Scattered all around is wood, metal fittings, and countless shards of broken crockery that contained an enterprising mage-chymist's stash, as well as the flabbergasted brigands who tried to raid the wagon.

The brigands are also mottled in bright, ridiculous colours. A few are starting to shed glitter. All around the wagon, the reagent-soaked soil and greenery is starting to come together into dozens of small, glittery, colour-splotched critters, sort of like fancy grass-furred baroque homunculi.

Eventually the shock's going to wear off everyone --


If the party doesn't investigate, the brigands will retreat (still marked by the explosion, which may have further effects), the mules kick themselves free (or are taken by the brigands), and the homunculi spread out across the countryside, possibly to make more of themselves, possibly to spread wild colours, possibly to root into the ground, who knows ~?


(where is the mage-chymist? turned into a flappy bird-bat and fled in surprise. she'll get herself together in a day and then oh boy)