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Wednesday, August 21st, 2024 09:37 am
Sometimes things just don't work out when you're spelunking your way through some labyrinthine dungeon or cavernous labyrinth or whatever other combination of words you want to describe the big ol' stony complex Down There today.

Sometimes it's not even the threat of instant death.

It's just weird.
Or annoying.
Or both.

And those little things can be Really Big Things.

01. Half your rations have sprouted brilliantly cyan bracket fungi. (you can try eating it anyway ... or eating the fungi ...)
02. The last suite of rooms was incredibly dusty and now the dust is everywhere and starting to itch --
03. The labels have peeled off of your potions ...
04. "BEAT YOU AGAIN!" scrawled across the wall -- if the party can just catch up with whoever is getting to all the treasure first, dammit -!
05. This one skeleton keeps following and it's not hostile but it's clattering and noisy and it's already been turned and already been bashed and why does it keep coming back --
06. Good job, you just dropped your torch(es) into the magic pool. Surely that won't do anything strange.
07. Uggggh why's the room filled with smoke *hackcoughhackcougheyewater* can't see a thing *coughhack*
08. Next dungeon camp, wake up with goofy doodles all over everyone's faces. Door was barricaded? Doesn't matter. Gonna get laughed at by every dungeon denizen til you scrub that off, champs.
09. Oh no a Loot-Carrying Method Of Choice[tm] has been losing coins and shinies bit by bit, like a shiny trail of crumbs right to the party. A shiny trail of lost loot!
10. All the party's healing potions have passed their best-by date; they still work but now they taste like week-worn socks.
11. Okay who doctored that torch with flash powder?!
12. It's probably a Bad Sign when a holy symbol suddenly blackens, isn't it?