taichara (
taichara) wrote in
loneknight2023-06-21 02:49 am
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Entry tags:
Expanded Elementals
I like elementals and elemental critters and elemental effects and elemental enchanted whosits. Like, I like them a lot — an affection going all the way back to when I first started poking at rpgs.
Every once in a while I start tinkering with the basic elemental lineup; while I do love playing around with the extended base-para-quasi-elemental collection from AD&D, it’s not so practical outside of those particular scenarios (but boy howdy do I love them all in Planescape!), and in any case there’s that tinkering habit.
This time around it’s less tinkering-tinkering as a collection of thematic traits for an elemental spread, and also a few tables for sprucing up any given elemental that might pop up in one’s adventures ~
yes half of the entries are colours. no i don’t care. colour is important.
granted, most elementals are also probably not speaking with mouths. but they might. you never know.
yeah, some of these are kind of mean. I like elementals.
Every once in a while I start tinkering with the basic elemental lineup; while I do love playing around with the extended base-para-quasi-elemental collection from AD&D, it’s not so practical outside of those particular scenarios (but boy howdy do I love them all in Planescape!), and in any case there’s that tinkering habit.
This time around it’s less tinkering-tinkering as a collection of thematic traits for an elemental spread, and also a few tables for sprucing up any given elemental that might pop up in one’s adventures ~
Air | Earth | Fire | Water | Lightning | Ice | Sun | Moon | Darkness | Blood |
---|---|---|---|---|---|---|---|---|---|
white | deep brown | scarlet | deep blue | white-gold | white | deep gold | silver | charcoal | crimson |
transparency | ochre | orange | teal | pale violet | pale grey | rose | pale gold | pitch black | black-ruby |
pale blue | grey | yellow | pearl | ice green | silver | amber | cream | midnight blue | deep red |
clarifying | mending | purifying | cleansing | revealing | preserving | nurturing | changing | concealing | growing |
fugue | destruction | violence | betrayal | spite | callousness | zealotry | delusion | ennui | hunger |
inquiry | dedication | passion | patience | inspiration | clarity | hope | tranquility | relief | promise |
d10 | Type | Shape | Demeanour | Language |
---|---|---|---|---|
01. | Air | leonine | hostile | none |
02. | Earth | serpentine | neutral | Helltongue |
03. | Fire | draconic | curious | High Primal |
04. | Water | amorphous | friendly | common speech |
05. | Lightning | geometric | grovelling | First Speech |
06. | Ice | avian | overbearing | Heavensong |
07. | Sun | humanoid | arrogant | High Primal |
08. | Moon | arthropod | wary | druid’s speech |
09. | Darkness | piscine | bargaining | beastspeech |
10. | Blood | hybrid or metamorph (roll twice more, combine) | fearful | arcane cipher |
d12 | Elemental Quirk |
---|---|
01. | divides on defeat (2 elementals of half original HD-or-equivalent) |
02. | can offer creation of material goods |
03. | elemental jewel heart |
04. | primal nobility; expect fallout if maimed or destroyed, potential boons if aided |
05. | not vulnerable to opposing element |
06. | 100′ range teleport ability in addition to normal actions |
07. | can bestow immunity to element for 24 hrs |
08. | elemental infection or engulf, continual damage to victim after successful attack |
09. | “explodes” on defeat (= HD-or-equivalent) |
10. | knows 1d12 spells |
11. | can shapeshift into flesh and blood form or forms at will |
12. | can carry touched creatures to native plane |