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Tuesday, December 14th, 2021 12:02 am
I like putting jellies in my games. Like, a lot. (they count as oozes! they do! the ochre jelly has been around forever! and the gelatinous cube is just a big square one! *lol*) Which means every once in a while I write up some new jellies, or give some old ones a fresh lick of paint, or both.

Not really anything fancy as a preface here, just jellies. Because jellies.

Jellies jellies jellies. Lol.


Blossom Jelly
1 HD
A translucent, creeping gelatinous drop, pale pink or deep rose or reddish violet, marked with petal-shaped patches of transparency.
– 1d4 + Evanescence: struck with delicate sorrow, test to take any action, 1d6 actions; dissolves organics

Dream Jelly
1 HD
An effervescent oval of perpetually flowing jelly, transparently amber-rose-violet and spangled with an oily iridescent sheen.
– 1d4 + Waking Dream: dazed and hallucinating dreamlike visions, 2d4 actions

Peacock Jelly
2 HD
What a surprisingly enchanting sight; who expected a jelly to be such a lovely blue-green colour, to have such a golden sheen, to shimmer so iridescently …
– 1d4 dissolve; Fascinate – all within 20’ stand staring at the jelly’s play of colours; Fission — when hp depleted, splits into two 1 HD jellies

Rune Jelly
2 HD
This rippling mass of translucent, flame-coloured cytoplasm sports glimmering runes and glyphs that flare to life on its surface and fade out again.
– 1d6 dissolve; consumes enchanted objects; Spellspawn — immune to spells, spells cast at jelly are absorbed, released as a 1 HD jelly next action

Crystal Jelly
4 HD
Transparent, colourless, glittering — like a great crystal orb, flattened slightly — sliding along the ground … and then suddenly sprouting shining blades.
– 2d4 pummel or gel shard; Volley — launches 1d4 blades of dense sharp gel ‘glass’, 1d6 each; dissolves crystal, glass, gemstones

Dracojelly
4 HD
This dense, gelatinous ovoid flows with purpose, and its slightly translucent mass is a single deep colour webbed with markings that make it almost look scaled.
– 2d4 rasping; Exhalation — blast of energy-infused gel, fire/acid/cold/electricity/etc, 3d6, every third action; immune to damage type dealt by Exhalation; consumes metals

Void Jelly
6 HD
Somehow, a mass of light-enveloping blackness and a translucent gelatinous shadow, simultaneously. Still faster than it should be, and very bad news.
– 2d8 entropic pseudopod; consumes everything; Engulfing Nothingness — two successful attacks engulf a target in the jelly’s mass, target is lost 3d4 actions later; immune to mundane damage

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